Week 1

Kickoff meeting, project scope defined, initial sketches completed.

Week 2

UI/UX wireframes created, asset list prepared, coding environment setup.

Week 3

Basic game mechanics implemented, tested controller input and movement.

Week 4

Initial level design completed, placeholder assets added, collision logic tested.

Week 5

Implemented scoring system and timer, added UI components, bug fixing.

Week 6

Sound effects integrated, refined animations, improved controller sensitivity.

Week 7

Created tutorial level, added onboarding UI hints, feedback round 1.

Week 8

Game balancing, added visual polish, refined background design.

Week 9

Playtesting session 1, gathered data, identified performance bottlenecks.

Week 10

Optimization pass, responsive UI adjustments, accessibility improvements.

Week 11

Bug fixing round 2, added credits and about page, release build prepared.

Week 12

Final presentation delivered, assets archived, documentation completed.